Circuit Sticker Sketchbook from Jie Qi on Vimeo
Jie Qi is the co-founder of a digital-paper-circuits company called Chibitronics. She’s also a Berkman Fellow and an alum of the Hi-Lo Tech Lab at MIT.
In the video above, Qi demonstrates the analog precursor to Chibitronics with her Circuit Sticker Sketchbook. It’s a delightful workbook and equally delightful demo video. And if you’re into product evolution, you can find some earlier iterations of Qi’s sketchbook on youtube like this video here
What’s so impressive about these books is their simplicity and high usability. Simplicity is a funny thing. Artists & Inventors know that it’s harder to make something simple than to make something that’s not. Simplicity is actually complex and it takes a lot of work and emotional intelligence to achieve.
I admire inventors like Jie Qi that create easy-to-use modular systems that help people be creative. Systems like legos or tinker-toys or little bits or bare conductive!
Now that we have the ability to add interactivity and computation to just about anything, we need new tools that work on just about anything–any material, any surface, any environment.
Bare Conductive is a UK based company that makes conductive paint. Not only do they make and sell this paint, but they have designed some pretty neat projects to help you imagine how their product might be used. The lamp kit in the video above is wonderful.
More Bare Conductive Projects here
Artists and Inventors observe the world around them and make things that aim to improve it. Sometimes that means adding something, sometimes it means taking something away, and other times it means picking out one or two details within a situation and transforming them.
I love this 2009 Kid Cudi video by French designer, So Me. In the video So Me draws flat, colorful animations on top of footage of mundane scenes. Two pizza makers turn into DJs spinning records. An aisle in a bodega turns into the yellow brick road from The Wizard of Oz.
With some imagination and the right box of crayons, what might you transform?
Photo Credit: ©TalismanPHOTO
Every time I see Eva Zeisel’s work in a museum, I let out an audible, “Oh! Eva Zeisel!” Her work is delightful in how she combines lines from nature with simplicity and playfulness and functionality. Zeisel’s work calls for an audible “Oh!” It’s the appropriate response.
Eva Zeisel lived to be 105 and worked her entire life. She was born in Budapest and schooled in the guild system there. She then worked in Ukraine and in 1936 she was arrested in Moscow, imprisoned for 16 months, then moved to Vienna upon her release. In 1938 she fled the Nazis and immigrated to the US. In 1946, she was the first woman to have a one-woman show at MoMA.
In 2001, Zeisel gave a TED Talk. She was 94:
I call myself a maker of things. I don’t call myself an industrial designer because I’m other things. Industrial designers want to make novel things. Novelty is a concept of commerce, not an aesthetic concept. The industrial design magazine, I believe, is called “Innovation.” Innovation is not part of the aim of my work. We are makers of things…we are actually concerned with the playful search for beauty…. Sarah Smith, who was a mathematics professor at MIT, wrote, “The playful search for beauty was Man’s first activity”…The word, “playful” is a necessary aspect of our work…this for me is now 75 years.
A 75-year career really gives you time to think deeply about your work and it’s relationship to the world. Some argue that work from her time–the Bauhaus style–isn’t relevant to the 21st century. I used to argue this too but my thinking has evolved. Because when you zoom out and look at what the Bauhaus was doing in that particular time and space, they were searching for a new vocabulary at the emergence of a technological and political revolution. The same thing is happening now. It is relevant. And we might do well to look back at masters like Zeisel to find the beauty and the usefulness of it all. A sense of play. Our humanity.
Image Source: Design Within Reach
NYTs obit: Eva Zeisel
Google Image Search of “Eva Zeisel Work“
I adore these photo montages from Berliner artist, Isabel Reitemeyer. When I contacted the artist for permission to reprint her work, I asked her if there was anything she’d like to promote. She replied simply, “When it comes to my art, less is almost always more.”
This principle of ‘less is more’ applies to so many objects and systems. Posters, emails, products, conferences. When inventing and creating, we must resist the urge to cram it all in. Instead, ask yourself, “What features can I strip away? And how does that stripping away make what remains more clear?”
Because we don’t want clutter. We want clarity. Clutter is a Victorian-era design principle. And we are past that, aren’t we?
Isabel Reitemeyer’s website: http://www.isabel-reitemeyer.com/
related reading (from the archive): Nile Rogers on Figure-Ground
Dr. Sabine Seymour is the Founder & CEO of SUPA. SUPA designs a modular system of trims (like zippers) that performance apparel companies can integrate into their product line to give it sensing and data tracking capability. Wanna make an impact? Design modular systems with emerging technologies for companies that already have distribution.
Seymour is also the Director of the Fashionable Technology Lab at The New School. Check out more interviews with her in this PBS series called “The Secret Life of Scientists and Engineers.”
embedded video via Forbes, Oct 2017
One of the transitions that inventors are going through is a transition from designing the one-and-done, disposable, standalone objects of the 20th century to designing smart objects that communicate with complex systems in time and space.
The inventors and companies that will rise to the top of this new, competitive landscape will be the inventors who think beyond their product’s capability. These inventors will thoughtfully explore how their inventions fit into the big picture–an ecosystem of sensors and actuators and computation and data. They will strive to design objects, data sets, and communication protocols that play well with others.
for fun: Twin Objects ECAL/Elise Migraine from ECAL
Yesterday I stumbled on this video of composer and musician Rachel Claudio performing an original tune, “I Was a Rockstar.” I don’t know a lot about Claudio other than that she has some killer jazz chops on piano (see other videos for this).
What I do know is that I appreciate how Claudio pulls from her jazz background to arrange and perform this tune which is much more sparse and modal than your typical jazz standard that is busy and full of rapid changes.
In talking about her process, Claudio starts off with stories and broad strokes, then zooms into a delightful bit-by-bit demo of the components of her rig, how they work, how she uses them. She walks us through her decision-making process on how she prepares for a gig as well as how she makes decisions during a live show.
Then right before Claudio begins her performance, she shares this great description of her instruments: “[My instruments] are like pet wolves in that they are technology and technology is fickle and they often sabotage me.” She laughs and goes on, “But that’s the price that I’m willing to pay for this feeling of being close to the source technologically, electronically, right now.”
Claudio’s tools give her power but they can also be unwieldy. And there’s something in that messiness, that dance between vulnerability and control, between imperfection and predictability, that is so appealing. It’s where the art is.
The work of modernist designer Dieter Rams is the inspiration for many products today most notably Apple products. The modernists strove for “timelessness” in their designs so it comes as no surprise that Rams’s visuals hold up.
But for Rams and his contemporaries, timelessness was more than just a look. It was about durability. They believed in high-quality products that lasted a lifetime. Throughout his career, Rams lamented the wastefulness that he saw around him. From a talk in New York in 1976:
“I imagine our current situation will cause future generations to shudder at the thoughtlessness in the way in which we today fill our homes, our cities and our landscape with a chaos of assorted junk.”
Indeed. Rams’s values about wastefulness and sustainable design have only grown stronger. I like to imagine him leading a consumer electronics team today. Surely he wouldn’t stand for the disposability that is designed into today’s electronics. As a systems thinker who cares about the consequences of the choices that designers make, he’d find a timeless solution. Not only one that looks beautiful, but one that gets better with age.
For more of Rams’s thoughts on sustainable design, read this interview from 2015: If I Could Do It Again, I Would Not Want To Be A Designer
Four examples of hardware entrepreneurs and inventors that prioritize usability:
1. Leah Buechley celebrates 10 years of her invention the Lilypad Arduino, an affordable, easy-to-use electronics platform for prototyping wearable technology.
image via adafruit.com
2. Hardware startup Moxxly is acquired to redesign the breast pump experience
image via designerfund.com
3. The Bare Conductive team makes tools that make prototyping electronics easy and fun. Check out their latest project here: bare conductive lamp project on kickstarter
image via @BareConductive twitter feed
4. Heather Kerrick, Senior Research Engineer at Autodesk, explores usability issues for future products and users. Check out this rad interview
image via adafruit.com