Work “Back and Forth”

When I was developing design concepts in grad school, my advisor David Morgan encouraged me to work "back and forth" between drawing and building physical models. The big challenge in creativity is to stay fluid, to not get stuck or hung up on one idea. Moving back and forth between 2D drawing and 3D building … Continue reading Work “Back and Forth”


Games that Promote Sharing

Im taking a board game design class at Ithaca Generator these days. I'm using the opportunity to explore concepts from my sustainability research, stuff that I normally read and write about. The prototype here is for a cooperative game called "Grow." The setting for the game is a Community Supported Farm. In the game there … Continue reading Games that Promote Sharing